Succulent

Category
Study
Year
2024
Disciplines
Lighting, OSL, Texturing, Modelling, Render Management
Software
Houdini

A study in procedural shading. A succulent plant and pot built with realistic, procedurally generated textures. The pot carries a white-and-black, rocky stone-like pattern from layered noises, while the plant uses noise-driven uneven subsurface scattering and subtle sheen across the surface.

Textures created using OSL and VEX coding.

Turntable
Procedural pot
Subsurface & sheen

Breakdown

Surface without materials — the raw geometry before procedural shading.

No materials
← Back